![]() You can cheer them up with motivational posters, tasty treats, and nicer rooms. Mutiny - Unhappy colonists will stop working. It's also why you can depressurize a single room-a great way to enforce bedtime. No one knows what motivates a crazy colonist they're simultaneously responsible for the greatest technological innovations and messiest homicidal rampages. ![]() Insanity - A colonist can only witness so many friends being sucked out of air locks before they snap. Build traps, arm your colonists and keep your station secure at all costs. Invasion - Your colony will be invaded by creatures from outer space. Missions - Send your bravest colonists on dangerous missions across the galaxy to gather resources and discover precious loot!īe ready to face the consequences, should you fail in your duties as a Starmancer. If you jettison a popular colonist you might have a mutiny on your hands. ![]() Personal Relationships - Colonists get extra sad when something bad happens to a friend, but they love to watch an enemy suffer. If left unchecked, these memories will be shared, through gossip, until everyone learns about your Life Support malfunction. Traumatic experiences, like seeing a dead body, will be remembered for a long time. Memories - Colonists remember the good (and bad) things that happen to them - until they inevitably require regrowth (accidents happen). Every game is different-your station and colonists will be unique to you. Some colonists prefer eating nutrition bricks on the toilet, while others like to drink and socialize in the bar. These variations go beyond aesthetics, too. #Starmancer chucklefish skinUnique Colonists - With randomized hair color and style, eye color, and skin color, there are over 8000 visual variations of colonists. Watch as your rookie chef acquires experience and becomes a seasoned pro, unlocking tastier and more exotic recipes. Jobs - Assign roles like a farmer, doctor, miner, and security guard. If tragedy strikes, don’t worry, you can always regrow your favorite colonists! Grow Colonists - Colonists are grown in Incubators, with personas assigned from the minds of Earth civilians stored in memory banks on your station. Establish separate atmospheres with the help of vents and air ducts. Use pipes and water recyclers to convert dirty farm water into clean, drinkable water. ![]() Prepare against blackouts by creating separate or redundant grids for your vital machines. Power, Water, and Atmosphere - Provide power by connecting machines with wires. Design fancy kitchens, luxurious bedrooms, casinos, and industrial docking bays. Repaint objects to achieve your space station interior design dreams! Place cheerful paintings to remind the colonists how friendly and relatable you are, and motivational posters to let them know how much you value their productivity. Construct med bays and assign doctors to treat wounds, cure diseases, and replace limbs.Įxpress Yourself - Customize your station with unique walling, floors, furniture, and tons of weird and wonderful decorations and objects. Sustain Life - Colonists have needs, like hunger and thirst. ![]()
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